If a portal is claimed by the enemy, the player must first neutralize it by destroying the opponents' resonators with weapons called XMP ("Exotic Matter Pulse") Bursters. They can also add "mods" (modifications) to protect the portals or increase their power in various ways. Players claim portals for their faction by "deploying" at least one "resonator" on them. They are colored green, blue, or grey, depending respectively on whether they are currently controlled by the Enlightened, by the Resistance, or are unclaimed. In the game, Earth has a large number of "portals", made visible by the scanner. Completing missions rewards the player with a mission medal displayed on their agent profile. Some missions list all the waypoints from the start, while others only reveal them one at a time as the user progresses from one to the next. A mission is a user-created set of places to visit ( waypoints) and interact with in specified ways. In September 2014, Niantic introduced missions to the game. Some badges are exclusive and can only be obtained by attending special events. Some medals are time-limited requiring particular achievements in a set time frame. Most medals are statistic-based: for instance, capturing portals, total MUs captured, fields and links created, various offensive actions, and even successfully discovering new portals. Medals are typically multi-tiered (ranked bronze, silver, gold, platinum, and onyx respectively) and become a requirement for level advancement beyond Level 8. In addition to earning AP, certain actions within the game can earn a player a medal. The access levels are numbered 1 through 16, with 16 being the highest. Accumulating AP beyond certain thresholds grants higher access levels. Players are rewarded with Action Points (AP) for actions within the game. A player can "hack" a nearby portal to acquire items, some of which can also be used to replenish XM. A player sees only their own location and not any other player's. The scanner represents the player as a small arrowhead in the center of a circle 40 meters (130 ft) in radius, representing the perimeter within which direct interaction is possible. Players must be physically near objects on the map to interact with them. Distances from the player to in-game locations are displayed in metric units. Portals, Exotic Matter, links, and control fields are visible on the map. These geographical features are supplied by OpenStreetMap and formerly Google Maps. The map has a black background and is completely unmarked, except for buildings and roads outlined in grey but not labeled, and bodies of water. Portals, links, control fields (colored spaces) and a special overlay Google Maps layerĪ player using their mobile device (or "scanner") is presented with a map representing the surrounding area. Play environment Īn example of the Intel Map. The gameplay of Ingress has been described as combining elements of geocaching with capture the flag. The Resistance faction see XM as a potential threat to humanity and believe their mission is to defend the human race by resisting the effects of those seeking to control others with XM. The Enlightened faction embrace the powers of XM to transcend mankind and believe their mission is to assist in the enlightenment of mankind by harnessing this energy. Within the game, human reactions to this discovery fall into two factions known as the Enlightened and the Resistance. Īn unknown, transdimensional force called Exotic Matter (XM) was discovered as a byproduct of the Higgs boson research ( Large Hadron Collider) by a team of scientists at CERN in Switzerland. The game uses the portals as elements of a science fiction backstory along with a continuous open narrative provided through various forms of media. The portals are physical points of interest where "human creativity and ingenuity is expressed" often manifesting as public art such as statues and monuments, unique architecture, outdoor murals, historic buildings, local community hubs and other displays of human achievement. Ingress uses the mobile device GPS to locate and interact with "portals" which are in proximity to the player's real-world location. The mobile app has been downloaded more than 20 million times worldwide as of November 2018. The game is free-to-play, uses a freemium business model, and supports in-app purchases for additional in-game items. The game first released on Decemfor Android devices and then for iOS devices on July 14, 2014. Ingress (or Ingress Prime) is an augmented reality (AR) mobile game developed and published by Niantic for Android and iOS devices.
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